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Prop Modeler from icy hell


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#1 SirRobin

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Posted 13 April 2012 - 01:09 PM

Hi, my name is Vesa Runtti and nickname over the forums SirRobin.

-Applying to be prop modeler.

Done some modeling to Karelian Front mod, I'am studying over here to be game modeler http://pelitalo.org/in-english/.

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Edited by SirRobin, 13 April 2012 - 01:39 PM.


#2 vincent074

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Posted 13 April 2012 - 01:21 PM

awesome stuff mate

#3 Paladin

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Posted 13 April 2012 - 01:21 PM

Do you know how to export and compile your own models from 3ds Max to the Source Engine, on your own?

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#4 SirRobin

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Posted 13 April 2012 - 01:23 PM

Do you know how to export and compile your own models from 3ds Max to the Source Engine, on your own?


Well not yet but I have mate over the school who knows how its done and I'am always ready to stalk information over internet.

#5 sotapoika

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Posted 13 April 2012 - 01:25 PM

I like that stuff what you got there! I see alot of potential in this guy. :)

Also, Sakke The Engineer.. is that name from where I think it's from?

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#6 SirRobin

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Posted 13 April 2012 - 01:25 PM

Well not yet but I have mate over the school who knows how its done and I'am always ready to stalk information over internet. I know how done its in udk =)



#7 SirRobin

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Posted 13 April 2012 - 01:27 PM

I like that stuff what you got there! I see alot of potential in this guy. :)

Also, Sakke The Engineer.. is that name from where I think it's from?


Exatcly from there

#8 Maxx

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Posted 13 April 2012 - 04:04 PM

Do you know how to export and compile your own models from 3ds Max to the Source Engine, on your own?

lol beat me to it.

This is a must-know for us, as we can't afford the time of having art be passed off and compiled by someone else (would probably end up being me). So we need you to know how to export SMD files from Max/Maya/XSI/whatever, write a basic QC for a static prop (I could even give you a template QC) and then compile that QC using StudioMDL (a tool which is part of the standard Source SDK)


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#9 Mackenzie Shirk

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Posted 14 April 2012 - 01:35 PM

These look fantastic, hope to see you on the team!
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#10 Maxx

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Posted 15 April 2012 - 04:58 PM

I sent him a PM the day he posted this but he has yet to reply!


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#11 kraemology

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Posted 03 July 2012 - 03:18 AM

You guys still looking for a prop artist? If so, check out my website jmkraemer.carbonmade.com. You can find my body of work in addition to my resume there. Ciao

#12 sotapoika

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Posted 03 July 2012 - 06:55 AM

You guys still looking for a prop artist? If so, check out my website jmkraemer.carbonmade.com. You can find my body of work in addition to my resume there. Ciao


We could always use another hand to create props for us. Make your own thread and apply, if you want. Let's not use other's threads.

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