So HOW would a fireworks entity or effects work in the Source Engine? Would it be hard, beautiful, and laggy? Would it be hard, not too neat and laggy? Would it be hard and beautiful but not laggy? Are there tricks you can use that makes it serve as something that doesn't effect physics but maybe just 2d art?
Just how would it work or it just wouldn't?
I can just imagine how pretty it would be to see glowing effects flying around, let's say for a fun N o M o r e R o o m in H e l l thing for when you win or maybe an admin, like me, would want to be a laughing ass doing it when ppl lose and cheering them from it?
As a side question, how does that affect people when they become used to celebrating when they lose? Would you say it sounds very logical that they could be more optimistic?
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How would a fireworks entity or effects work? Laggy? Beautifully? Hard work even without lag?
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